Sunrunner II is an open-source Star Wars Galaxies EMU-based game server.
This is currently a public test server, that will hopefully become a long-term play server.
General Design Goals:Addition of all CU, NGE, and unused content in a pre-CU context. (Nearly accomplished!)
Creation of brand new zones and quest content. (Big things finished, big things still coming)
Expanding on minor quests, incomplete POIs, adding spawns to create more value in more places. (Many changes made, many to come)
Slight adjustments and balance tweaks to increase profession viability and diversity. (System in place, needs testing/tweaking)
Making passive adjustments to attempt to address notorious gaps in immersion and balance. (A constant work in progress…)
Adherence to and curation of Expanded Universe canon. (No Porgs)
No increased xp.
Jedi is not currently a development priority. This is a challenging and immersive PvE server. The Jedi Village may or may not be open at launch.
Armor slices capped at 85%.
Buffs and CM poisons nerfed.
Stun damage and protection mostly moved to GCW gear.
Content in development (all currently LIVE on the test server):
-Taanab – my original version, based on SOE’s unfinished work, highly refined and nearly complete, integrated into all game systems.
-Hoth – my original work, complete with Echo Base and nearly everything you’d expect to find, in development/testing, very near completion.
-Kashyyyk ‘Remastered’ – I have built my own custom jungle planet around the original Kashyyyk map and incorporated each of the instances into the wilderness. Rryatt Trails just added!
-Mustafar – our excellent restoration is nearly complete.
-Nal Hutta – original WIP
-Dagobah – original WIP
-Bespin/Cloud City – original WIP
-Mon Calamari – original WIP
-Kuat – original WIP
-Ord Mantell – original WIP
-Kessel – original WIP
-Ghomrassen – original WIP
-Coruscant – original WIP (testing, concept demo is loaded on the server)
-Nova Orion Station is accessible, content in development.
–NEW Faction recruiter/vendor system, new gear and PvP Battlegrounds, expanded faction ranks up to Surface Marshall.
–Instanced Heroic Dungeons – Axkva Min, Exar Kun, IG-88, ISD, Sher Kar, Working and Decrepit Droid Factory, Old Research Facility, Avatar Station, plus ‘regular’ dungeons (for now) – Echo Base, HK-47, Myyydril Caverns, and more!
–NEW redesigned travel UI – the galaxy map has been expanded, there are 23 planets on Sunrunner II!
–NEW quests and quest types!
–NEW playable species (thanks to our friend Halyn, of Empire in Flames)
-Many expansion loots dispersed throughout the galaxy, in old and new content.
-Many new mounts, including Nerfs, Tauntauns, Varactyls, Bolotaurs, Kashyyyk Banthas, Moufs, and Lava Fleas.
-All CU and NGE weapons and armor available.
-All CU and NGE vehicles available.
-All CU and NGE housing is available.
-Expansion rewards, TCG and collection rewards available. (including many unreleased items)
-New badges. (more to come)
All content is by myself, ‘Takhomasak,’ or Lasko, unless otherwise noted.
I would respectfully ask that other SWGEMU server administrators contact me and arrangements be made if any of my non-publicly released content is desired. Taanab and Hoth have been released on ModTheGalaxy and SWGEMU.com. Kashyyyk will be as well. I’ve not released any of the other planets publicly at this point, though, as they are not complete, and as many contain my original creations that are incomplete. I do want to share the best of what I make here with the entire community – but patience is required. It’s not easy work.
Credits and Thanks: (will give more specific credits when play state is attained and final content determined)
Halyn (Empire in Flames)
Progor (Relics of Corbantis)
Dustin Zoeller (Original music, Ord Mantell Junk Fields)
The entire Mod the Galaxy Community
and of course, the SWGEMU developers