Sunrunner II Change List
These are changes from SWGEMU “Basilisk” and stock pre-CU SWG
Everything listed here is currently live.
General:
Three characters per account (one account allowed) and two online simultaneously max
No ADKs or Resource Kits
Armor effectiveness slices capped at 84% - all crafted types have greater outcome potential, still using their original ingredients.
No crafted Enhance Ds, Stimpack Es, or Poison/Disease Cs
Resource stack sizes are 1,000,000, weapon Powerup crates at 100, all crafting components at 1000, storage per lot at 150
Stun damage and protection removed from loot and crafting, placed in GCW/PvP reward system
“Solo Grouping” works, and you may take up to four missions from a terminal.
Added YPR furniture rotation commands for decoration.
Migrate your own stats anywhere, anytime!
When you /deathblow a player in any circumstance, you gain visibility. After enough kills, you will appear on the Bounty Hunter terminals.
Master Smugglers receive visibility for opening Dumped Cargo.
Running a race you’ve already won and setting a new record time will award you with a random Podracer deed (these have low hitpoints and burn up fast).
Craftable roads for Player Cities and greatly expanded city decoration options.
Group invites work from anywhere.
Hues/color palettes available on many new and old creatures, vehicles, furniture, and clothing. Clothing and Armor may be recolored by the wearer at will.
Clothing stat mods will deactivate when condition reaches zero.
Planets/Zones:
Planet change and progress list
Player:
Added playable species:
Aqualish, Bith, Chiss, Nautolan, Quarren, Gotal, Gran, Ishi Tib, Nightsister, Nikto, SMC - each with unique species mods.
Dungeons:
Modified:
DWB (added loot to droids, Black Suns, and Overlord, buffed Overlord HAM)
Geo Cave (added loot, buffed Acklay HAM and damage, buffed Fire Spider similarly)
- Added 3 dynamic Acklay spawns to world on Yavin IV
Spiderclan Cave (added loot)
Axkva Min instance entrance is at former Axkva spawn point
Corellian Corvette (added loot)
Professions/Skills:
Quests:
Increased credit and faction rewards, armor and weapon reward stats in Rebel, Imperial, Nym’s, Jabba’s, Valarian, and Marauder themeparks.
Mos Eisley speeder quest (start with Majolnir just outside the starport)
Tatooine Panoramic Vista POI collection added
Galactic Tour part 1 added to Coronet (starport entrance, travel kiosk with poster)
Infiltrator Armor Schematic quest begins in the Rebel Outpost on Rori (Master Armorsmith)
Rebreather Quest - starts with Ordell Robbi in the Mon Calamari City medical center
Faction/GCW:
Increased faction pet combat strength
Added ranks:
Brigadier General
Major General
Lieutenant General
General
High General
Surface Marshall
New GCW Reward and Battleground List
Loot General:
Skill mod drop rate @ 1/100
Junk loot value increased x10
Yellow/Exceptional/Legendary modifiers reduced to 1.25/1.5/2.0
SEAs drop with stat mod name and amount in item name
Looted weapons only drop with weapon-appropriate skill mods (accuracy, speed, etc)
Added Creature Harvesting and Taunt to SEAs and looted clothing
List of skill mods removed from attachments and looted clothing/armor
New looted accessories (rings, bracelets, necklaces, and earrings) are dropping all over the galaxy - from old and new, easy and difficult NPCs. These come in hundreds of varieties, some with multiple stats, and all have a small chance to proc even more.
Decor:
Vehicles:
Armor/clothing:
Weapons:
Upgraded Nightsister Energy Lance to medium AP
Changed Jawa Ion Rifle to Electricity damage
Changed Tusken Rifle to Kinetic damage
Changed Stun Baton to Energy damage
Changed Geonosian Sonic Blaster to Blast damage
Upgraded Nym’s Slugthrower Carbine to medium AP
Upgraded Flamethrower to light AP
New Weapons by type:
Housing:
Added Combat, Commerce, University, and Theater style guild hall templates to Corellia, Naboo, and Tatooine style guild hall crafts
Added alternate City Hall styles with roads
Droids:
8D8 IG-88, loot schem
Battle Droid Colonel OR, loot schem
Super Battle Droid HK Taskmaster, loot schem
Magnaguard HK-47, loot schem
Droideka AK-Prime, loot schem
IG Assassin Droid IG-88, loot schem
Creatures / NPCs / Spawns:
Newly available for Bio Engineer crafting
Badges:
(all expansion badges + dozens more are ready, but have yet to be attached to content)
UI:
Widened galactic travel map to accomodate larger galaxy map and all new planets, shuttle hops are adjacent only.
Art:
Using Sytner’s Satellite Maps + Takh’s
Incorporating 3D and 2D art from Scifi3d.com - exported, rebuilt, and textured for SWG by Takhomasak
